using System;
using Debug;

namespace LloydGame
{
    static class Program
    {
        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        static void Main(string[] p_args)
        {
            if(p_args.Length == 0)
            {
                using (Game1 game = new Game1())
                {
                    game.Run();
                }
            }
            else if(p_args[0] == "debug")
            {
                using (DebugGame debug = new DebugGame(p_args[1]))
                {
                    debug.Run();
                }
            }
        }
    }
}

